Writing

Design, Games, Writing

New Gameplay Videos from CineMoiWorld: Quest and NPC Design

CineMoiWorld, a project that I was a Narrative and Systems Designer on, was recently published in the Samsung Store, so I can finally share some videos of the project’s gameplay that I designed and wrote! I have also included a link to the project’s opening animation, which I wrote and directed. The two gameplay videos also include some developer commentary from me. Check it out below!


Quest Playthrough with Commentary


NPC SYSTEM PLAYTHROUGH WITH COMMENTARY


OPENING ANIMATION THAT I WROTE AND DIRECTED:

Writing, ThoughtCatcher

"ThoughtCatcher" Short Film: A script that I wrote is going into production!

I’m taking a break from my regular game development blog to talk about a writing side project I am involved in:

A script that I wrote during my time at NYU is being made into a short film by a group of NYU seniors!

The script is called ThoughtCatcher. It is about a young engineering student cursed with an utter lack of originality who accidentally builds a device (the “ThoughtCatcher”) that allows him to hear others’ thoughts. He uses the device to become a modern-day Leonardo da Vinci, but soon finds himself in danger when his jealous classmates learn of his secret.

If you like Amadeus, The Social Network, or Wes Anderson films, you’ll like this film! It’s a story of envy and invention mixed with a large dose of dark humor.

The production team is currently raising money to produce the film. Please contribute to the film’s fundraising website so that they can make the film a reality!