My Story

 

Hi! My name’s Brett.

I’m a game designer and writer living in Los Angeles, CA. I graduated from New York University, where I studied Film, Game Design, and Business.

I’m currently employed as a mid-level Game Designer at Infinity Ward, where I am working on a new entry in the Call of Duty franchise.

I previously worked as an Associate Systems Designer at PlayStation’s Santa Monica Studio on God of War: Ragnarok and its Valhalla DLC. At Santa Monica Studio, I worked across disciplines to implement side quests, collectibles, boss fights, and other high-profile content.

My recent accomplishments include the publication of my game Real Al’s Humanity Academy on Steam and my participation in the Oculus Launchpad program, a VR incubator for which I created Jukebox Beatdown, a rhythm-combat game. To see a full list of accolades, please click here.

I frequently write blog posts about my game development work, which you can find here.

My mission is to make games that tell thought-provoking, original stories and that connect people through the power of play.