Certificates, Programming

I am now a Unity Certified Programmer!

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I’m happy to announce that after passing the Unity Certified Programmer exam last week, I am now officially a Unity Certified Programmer!

The Certification is aimed at mid-level developers, so it is a good benchmark of my growth as a game developer and a nice affirmation of the studying I have been doing; I was able to pass the test with a comfortable margin of about 10% points.

The exam covered a wide range of Unity and game development topics, but largely breaks down into these sections:

  • Programming core interactions

  • Working in the art pipeline

  • Developing application systems

  • Programming for scene and environment design

  • Optimization of performance and platforms

  • Working in software development teams

Anecdotally, I can also say that the certification has a large emphasis on Unity Services.

I’ve been working in unity for several years, so it is rewarding to hit this milestone! I’m excited to continue to learn about Unity as I continue my growth as a game designer and programmer.